AI Insights · Timothy · March 2024
Top 5 Ultracasual Games on iOS in Poland - Q1 2024
A look into the performance of the top 5 ultracasual games on iOS in Poland for the first quarter of 2024, featuring download, revenue, and active user trends.
In the first quarter of 2024, the top 5 ultracasual games on iOS in Poland exhibited varied performance metrics, as reported by Sensor Tower. Here's a closer look at how each game fared in terms of weekly downloads, weekly revenue, and weekly active users.
Fill The Fridge! from Rollic Games saw fluctuating weekly revenue, peaking at $33 in early January and closing the quarter at $28. Weekly downloads for the game showed significant variations, with a high of nearly 3K in mid-January and a low of 157 in early March. The game’s weekly active users followed a similar pattern, starting at 6.5K and dipping to 2.7K in mid-March before recovering slightly to 3.9K by the end of the quarter.
Draw it by Kwalee Ltd experienced a steady revenue stream, with a notable increase to $54 in the final week of March. Weekly downloads were relatively stable, averaging around 1.5K, with a peak of 1.9K in the last week. The game maintained a solid base of weekly active users, starting at 4.2K and ending at 4.1K, with a slight dip in February.
Acrylic Nails! from Crazy Labs did not generate any revenue during the quarter. Weekly downloads saw minor fluctuations, ranging from around 1K at the start to 785 by the end of March. Weekly active users showed a slight downward trend, starting at 729 and ending at 635.
Bacon – The Game by Philipp Stollenmayer also did not generate any revenue. The game’s weekly downloads were fairly consistent, with a notable spike to 1.4K in late February. Weekly active users increased from 1.1K in early January to 1.4K by mid-March, demonstrating steady growth throughout the quarter.
Fidget Toys Trading: 3D Pop It from Freeplay LLC saw minimal revenue, with peaks of $3 in early January and late February. Weekly downloads remained stable, averaging around 400, with a slight increase to 461 at the end of March. The game’s weekly active users fluctuated slightly, starting at 1.1K and ending at around 1K.
For more detailed insights into the performance of these and other apps, visit Sensor Tower.